To All,
Just some shots from the joust that my son ran at Fall In this past weekend. There just a few pictures as the action was intense. A newcomer won the double elimination tournament this year. I was knocked from my chicken!
Sam-I-Am, a veteran of the joust and all things Gnome Wars takes on a newcomer...
...action from another table.
A Samurai and Bunny Cavalry meet at the rail.
That is a handsome man figuring out the 25 player bracket.
I get knocked off my mount, Pancake the Chicken, by a dame! I was disgusted and left my figure there so all could see my shame.
A close-up of my large ___________.... (fill in your own word you dirty bird).
More to come from the weekend......
This is a blog for those interested in wargaming with the 25mm Gnomes at War figures produced by Brigade Games. This group also discusses the Gnome Wars rules set, written by Jim Stanton. In addition we discuss modeling and painting issues, as well as offer advice on new scenarios and rules.
Wednesday, November 20, 2013
Monday, November 18, 2013
Gnome Wars at Fall In: The Battle of Tuglas
To All,
Here is a sequential group of pictures for the Battle of Tuglas run on Friday afternoon at Fall In.
Allies in the trench and town, Germans, Japanese and Russians (plus dinosaurs) attacking. That attackers make their first move heading toward the barbed wire.
The attackers lead with their cavalry hoping a speedy attack will startle the defenders:
North of the river, it's a wild run to the trench.....
...while to the South it is a coordinated, planned attack.
The attackers get to within rifle range, and Kevin and Scott (two of the most experienced and best Gnome Wars players) start giving out dirt naps.
The action starts to heat up South of the river....
Thee assault continues. At this point I thought the attackers had no chance. The defenders were rolling well and the attack seemed disorganized and fragmented.
The Russian cav jumps over the wire, but gets caught in 'no gnome's land' and get gunned down. At this point I would have bet on a defender victory.... but then the attackers start using their artillery and tanks to blow holes in the wire....
...and you can see the breakthroughs at both ends of the trench.
To the south, the attackers start slowly and steadily clearing the buildings and the slit trench.
The attackers make for the objective, the bridge. They capture it for the WIN!
I was awarded the "Young Guns" award for the game. I am honored.
More to come from the weekend.....
Here is a sequential group of pictures for the Battle of Tuglas run on Friday afternoon at Fall In.
Allies in the trench and town, Germans, Japanese and Russians (plus dinosaurs) attacking. That attackers make their first move heading toward the barbed wire.
The attackers lead with their cavalry hoping a speedy attack will startle the defenders:
North of the river, it's a wild run to the trench.....
...while to the South it is a coordinated, planned attack.
The attackers get to within rifle range, and Kevin and Scott (two of the most experienced and best Gnome Wars players) start giving out dirt naps.
The action starts to heat up South of the river....
Thee assault continues. At this point I thought the attackers had no chance. The defenders were rolling well and the attack seemed disorganized and fragmented.
The triceratops smashes through the wire, but the Swiss Cheese thrower emerges from the trench and encases the dinosaur. The dinosaur later suffocates under the cheese.
The Russian cav jumps over the wire, but gets caught in 'no gnome's land' and get gunned down. At this point I would have bet on a defender victory.... but then the attackers start using their artillery and tanks to blow holes in the wire....
...and you can see the breakthroughs at both ends of the trench.
To the south, the attackers start slowly and steadily clearing the buildings and the slit trench.
The attackers make for the objective, the bridge. They capture it for the WIN!
I was awarded the "Young Guns" award for the game. I am honored.
More to come from the weekend.....
Monday, November 11, 2013
Zombie Apocalypse survivors.........
To All,
Here are my "party" for the Gnome Wars zombie game on Saturday night at Fall In. King Stanton, McCray the berserker, Gunny the Shish Bomber, Vasily the Russian, and Dienekes - the three legged dog.
To create a party you have 32 "sides of die" to spend. So, the die the figure rolls is what point cost it is. (This is different from regular Gnome Wars thus, the explanation.) So here is my "party" with explanation:
King Stanton: 10 points.
Stanton rolls a d10, which costs 10 points. If there is a named character of you in the rules you have to take him. Stanton is a solid choice in any Gnome Wars game. Rolls a d10 in melee, gets a +1 modifier within 12 inches of his gold, can summon the "Rainbow Connection," and in regular Gnome Wars is a medic. In the zombie scenario leadership and silent zombie killing head smashing is key.
McCray the berserker: 10 points.
The name says it all. McCray wading into zombies, launching into bloodlust while Stanton gets away. It almost brings a tear to my eye.
Gunny the Shish Bomber: 6 points.
Gnome Wars is WYSIWYG, and you see that Gunny has no weapons. (which is why he rolls a d6 in melee in Gnome Wars). What he does have is one of the most powerful and largest blast radius in the game. But he is a bit of a wildcard for two reasons: The explosions draw zombies and the number of bombs he has is subject to the result of a d20.
Vasily the Russian: 6 points.
Vasily has no melee weapons except the blunderbuss, but that blunderbuss fires like a shotgun and, I believe, will be valuable in the close quarter fighting that I'm sure is coming. In addition because of his "great coat" he is always in light cover (-1 modifier to shooter) in case there are other alive or undead things that can shoot. At the very least I will bid Vasily 'Do svidaniya' as he blocks/defends an alleyway or doorway.
Dienekes: Non-combatant - no cost.
Dienekes is King Stanton's loyal companion and has pulled the wagon carrying the King's gold for decades. To old to fight, he will make sure the gold will be within 12 inches of Stanton.
I'm pretty confident with this crew. My son, who is running the game, questioned my choices and wondered why I didn't choose a ninja, a Highlander swordsman with a shield, or a Swiss halberd captain. All solid choices, but I'm standing pat with this.
Let me know your thoughts.......
Friday, November 8, 2013
Terrain Preview for the Fall In game - Gnome Wars: ....just not the slowest.
To All,
Here at a look at the terrain and buildings for the Gnome Wars Zombie game on Saturday night. This is the basic set up. The players will have 25 minuets to place barricades and fortifications.
The main buildings are the Farmstead and the Roadside Inn. Advantage - They both have courtyards with high walls. Disadvantage - Far from the escape route.
The Tower. It will be set away from the buildings with its own accommodations. Disadvantage - low barrier walls. Advantage - I don't think Zombies can climb ladders.
Cemetery. If you have played in Gnome Wars games before, you know not to piss on anything in here!
Here are a few shots from a distance.
Here at a look at the terrain and buildings for the Gnome Wars Zombie game on Saturday night. This is the basic set up. The players will have 25 minuets to place barricades and fortifications.
The main buildings are the Farmstead and the Roadside Inn. Advantage - They both have courtyards with high walls. Disadvantage - Far from the escape route.
The Tower. It will be set away from the buildings with its own accommodations. Disadvantage - low barrier walls. Advantage - I don't think Zombies can climb ladders.
Cemetery. If you have played in Gnome Wars games before, you know not to piss on anything in here!
Here are a few shots from a distance.
The GM is finalizing the list of available supplies. The players will have to make decisions on how to use them before the game begins. I will post the rules for making up your 'party' tomorrow.
All buildings, tents, and the tower are from the Miniature Building Authority and come out of the box, ready to play. Click on the link to check them out. The Miniature Building Authority.
Monday, November 4, 2013
Gnome Wars at Fall In......
To All,
Here is a list of the Gnome Wars events that will be running at Fall In.
GM: Jim Stanton with Steven Stanton and Stout Gnomes
Sponsor: Brigade Games, Prize: GNOMES!
Other 28mm, Rules: Gnome Wars
Games does not have to preregister.
GM: Steven Stanton with Jim Stanton and Stout Gnomes
Sponsor: Brigade Games, Prize: GNOMES! Other 28mm, Rules: To Cry a Joust
Gnome Jousting Tournament. Rules
Taught - quick, easy, FUN! PRIZES!!
Anyone bringing
a painted Gnomes at War unit from Brigade
Games does not have to preregister. No one under 14 without a
playing adult.
Sponsor: Miniature Building Authority & Brigade Games, Prize: GNOMES!
Other 28mm, Rules: Gnome Wars
Anyone bringing a painted Gnomes at War unit from Brigade
Games does not have to preregister. No one under 14 without a
playing adult with parent/child teams encouraged.
GM: Steven Stanton and Stout Gnomes
Sponsor: Miniature Building Authority & Brigade Games, Prize: GNOMES!
Other 28mm, Rules: Gnome Wars
parent/child teams encouraged.
Here is a list of the Gnome Wars events that will be running at Fall In.
F-220 - Gnome
Wars: The Vilage of Tulgas
Fri. 2:00 PM, 4 hrs, 6 playersGM: Jim Stanton with Steven Stanton and Stout Gnomes
Sponsor: Brigade Games, Prize: GNOMES!
Other 28mm, Rules: Gnome Wars
On November 11, 1918 elements of
Hodson's American Infantry, 10th Highlanders, and a battery of Swiss Field
Artillery were positioned in the Village of Tulgas. Suddenly, they were
assaulted by the 96th Saratov Infantry regiment, part of Trotsky's newly raised
Red Army. Heavily outnumbered and low on supplies, the allies had two cards in
the hole - Mr. Browning and his friend Mr. Vickers.
Anyone bringing
a painted Gnomes at War unit from BrigadeGames does not have to preregister.
F-221 - Gnome
Wars: The Joust!
Fri. 8:00 PM, 2 hrs, 30 playersGM: Steven Stanton with Jim Stanton and Stout Gnomes
Sponsor: Brigade Games, Prize: GNOMES! Other 28mm, Rules: To Cry a Joust
Games does not have to preregister. No one under 14 without a
playing adult.
S-223 - Gnome
Wars: The Assualt at Prince Stiofan's...
Sat. 2:00 PM, 4 hrs, 8 players
GM: Jim Stanton and Stout GnomesSponsor: Miniature Building Authority & Brigade Games, Prize: GNOMES!
Other 28mm, Rules: Gnome Wars
The Germans, Russians, and
Japanese launch a surprise attack on Prince Stiofan's country estate, hoping to
take the young prince captive. It is rumored that one of the four treasures of
the Tuatha De Danann, the Cauldron of the Dagda, has been moved to the estate
and Lon would love to get his hands on it. Luckily Stiofan
was hosting a dinner for the
leaders from other gnome tribes!Anyone bringing a painted Gnomes at War unit from Brigade
Games does not have to preregister. No one under 14 without a
playing adult with parent/child teams encouraged.
S-222 - Gnome
Wars: ...just not the slowest.
Sat. 8:00 PM, 3 hrs, 8 playersGM: Steven Stanton and Stout Gnomes
Sponsor: Miniature Building Authority & Brigade Games, Prize: GNOMES!
Other 28mm, Rules: Gnome Wars
A farm house, a roadside in, and
a few hundred of your closest undead friends coming for a late-night feeding.
To get away, you don't have to be the fastest…..
Anyone bringing
five (5) painted Gnomes at War figures from Brigade Games does not have to
preregister. No one under 14 without a playing adult withparent/child teams encouraged.
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